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Unbound worlds apart switch
Unbound worlds apart switch






The other world can come with a quick that stops time, creating new possibilities based on what happens outside the bubble. He can also shift to bring in platforms where there were previously non (enemies also appear this way). Soli quickly gets used to flipping gravity to move on ceilings and to navigate underwater. Inside this bubble, the rules of another world apply and that will allow players to reach new areas and to deal with enemies. Very quickly Soli becomes able to open up a bubble around him using the touch of a button. The main attraction of Unbound: Worlds Apart is the gameplay, especially the way it uses portals to add complexity to classic platforming challenges. The writing does its job, but I never felt immersed in the world and, apart from the protagonist and his companion, I never really cared whether anyone survived or not. Along the way, he interacts with older but not necessarily wiser characters and creates a bond with the cat-like Leyrah, the only survivor of another world who wants to make sure that Soli succeeds. The main character is Soli, a young mage who is quickly thrown into a quest to try and save his world from demons that can move between realities using crystal-powered portals.

#UNBOUND WORLDS APART SWITCH PC#

I played it on the PC using Steam, but a player can also pick it up on the Nintendo Switch, as well the PlayStation 4 and the Xbox One. The platformer is both developed and published by Alien Pixel Studios. And this is just a small sample of how portals to different worlds will allow the player to move through the fantasy universe of Unbound: Worlds Apart.

unbound worlds apart switch unbound worlds apart switch

It only took around 5 tries before I mastered how and when to flip gravity to power this graceful flight. A little while later I float, aided by the same other world portal, between lines of poisonous plants, finally settling on some cleared ground.

unbound worlds apart switch

A spider with too many eyes blocks my path forward, so I move forward, enveloping him in another world, force him to feel the effects of flipped gravity, and then drop him into some spikes.






Unbound worlds apart switch